{"id":92,"date":"2024-04-01T14:13:17","date_gmt":"2024-04-01T14:13:17","guid":{"rendered":"https:\/\/distantmeadows.com\/?page_id=92"},"modified":"2026-03-19T12:57:53","modified_gmt":"2026-03-19T12:57:53","slug":"waters-of-sal-namena","status":"publish","type":"page","link":"https:\/\/distantmeadows.com\/en\/projects\/waters-of-sal-namena\/","title":{"rendered":"Waters of Sal Nam\u00e9na_old"},"content":{"rendered":"\n<p><em>Waters of Sal Nam\u00e9na<\/em> is the first and so far only project by <em>Distant Meadow<\/em>s, an idea that has existed since around 2017. It is an explorative open-world puzzle game in the style of traditional <em>Game Boy<\/em> productions, taking the player into a mysterious desert world full of dangers and secrets.<\/p>\n\n\n\n<div class=\"wp-block-media-text has-media-on-the-right is-stacked-on-mobile\" style=\"grid-template-columns:auto 35%\"><div class=\"wp-block-media-text__content\">\n<p>It combines the knowledge-driven game structure and light survival elements of <em>Outer Wilds<\/em> with the nonverbal rule communication and puzzle affinity of <em>The Witness<\/em> to create its own interpretation of the still young <a href=\"https:\/\/distantmeadows.com\/digressions\/metroidbrainias\/\" data-type=\"post\" data-id=\"573\">Metroidbrainia<\/a> genre. Achievements within the game are never saved, despite the standard game length of several hours. Progress \u2014 in this case, the unlocking of new areas in a large, interconnected game world \u2014 is instead the result of continuous knowledge acquisition and is implicitly reconstructed from the player&#8217;s memory with each game session.<\/p>\n<\/div><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"720\" height=\"720\" src=\"https:\/\/distantmeadows.com\/wp-content\/uploads\/2024\/05\/avatar_front_walk.gif\" alt=\"\" class=\"wp-image-712 size-full\"\/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Development Announcement Teaser Trailer<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Waters of Sal Nam\u00e9na - Development Announcement Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/rbG1fcQgX4k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Waters of Sal Nam\u00e9na Development Announcement Teaser Trailer<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Features<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>&#8220;Full-Size&#8221; Metroidbrainia Without Save Function<\/strong><br>The sophisticated game design maintains a linear narrative structure, a consecutively unlockable game world, and many hours of gameplay \u2014 all without relying on a save system.<\/li>\n\n\n\n<li><strong>Unique Genre Mix<\/strong><br>The rare combination of an open world, a complex puzzle system, and thrilling survival elements provides a lot of variety in gameplay.<\/li>\n\n\n\n<li><strong>Puzzling As Adventure<\/strong><br>Unlike other puzzle games, the puzzles are not selectable from a menu but are part of a story \u2014 embedded in a setting and connected by a plot.<\/li>\n\n\n\n<li><strong>Survival In The Desert<\/strong><br>The fresh approach of survival in the desert brings a new twist to the survival genre.<\/li>\n\n\n\n<li><strong>The <em>Roguelike<\/em> Antithesis<\/strong><br>The time loop gameplay deliberately avoids a <em>Roguelike<\/em> approach. Instead, the game and level design are entirely loot-resistant and handcrafted respectively, from start to finish.<\/li>\n\n\n\n<li><strong>Epiphanies<\/strong><br>Subtle tutorials and unexpected revelations create ultimate moments of insight in the player&#8217;s mind, often recontextualizing everything they thought they knew up to that point.<\/li>\n<\/ul>\n\n\n\n<p>&#8230; and, of course&#8230;<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Water Based Gameplay<\/strong><br>Water is the best. You can do anything with it.<\/li>\n<\/ul>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Development started in January 2024 and just entered the prototype phase.<\/p>\n\n\n\n<p>Idea, game design, story and prototype pixel art by <a href=\"https:\/\/distantmeadows.com\/about-us\/felix-baumgarten\/\" data-type=\"page\" data-id=\"201\">Felix Baumgarten<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Waters of Sal Nam\u00e9na is the first and so far only project by Distant Meadows, an idea that has existed since around 2017. It is an explorative open-world puzzle game in the style of traditional Game Boy productions, taking the player into a mysterious desert world full of dangers and secrets. It combines the knowledge-driven [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":98,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","_swt_meta_header_display":false,"_swt_meta_footer_display":false,"_swt_meta_site_title_display":false,"_swt_meta_sticky_header":false,"_swt_meta_transparent_header":false,"footnotes":""},"class_list":["post-92","page","type-page","status-publish","hentry"],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"Felix Baumgarten","author_link":"https:\/\/distantmeadows.com\/en\/author\/admin\/"},"uagb_comment_info":0,"uagb_excerpt":"Waters of Sal Nam\u00e9na is the first and so far only project by Distant Meadows, an idea that has existed since around 2017. It is an explorative open-world puzzle game in the style of traditional Game Boy productions, taking the player into a mysterious desert world full of dangers and secrets. It combines the knowledge-driven&hellip;","_links":{"self":[{"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/pages\/92","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/comments?post=92"}],"version-history":[{"count":54,"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/pages\/92\/revisions"}],"predecessor-version":[{"id":1407,"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/pages\/92\/revisions\/1407"}],"up":[{"embeddable":true,"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/pages\/98"}],"wp:attachment":[{"href":"https:\/\/distantmeadows.com\/en\/wp-json\/wp\/v2\/media?parent=92"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}