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Team

Distant Meadows is a small indie game studio based in Nuremberg, Germany. Founded by Felix Baumgarten, the team has since grown to more than a dozen members who work day and night to leave a lasting mark on the world of video games.

Main Team

Felix Baumgarten

Game Design / Engineering

A passionate player and creator with a penchant for eccentricity. Consistently favors innovative game ideas over seemingly more profitable, established concepts. Has big ambitions in the industry.

Fun Facts:
– Top 4 Video Games: Super Metroid, Outer Wilds, The Walking Dead (Telltale), Dark Souls
– Favourite Board Game: The Quacks of Quedlinburg
– Quick and tasty meal: Beyond Meat Burger

Michelle Utzelmann

Engineering / Community

She’d be part of the fanbase for her own game—if she weren’t the one programming it. At heart, she is and always will be a player. Has a soft spot for cute creatures, including lambs, Pokémon, and, well… Larry.

Fun Facts:
– Top 3 Video Games: Cult of the Lamb,
Portal, Dead by Daylight
– Favourite Board Game: MicroMacro
– Quick and tasty meal: Tarte flambée

Robin Laumeyer

Narrative Design

Has his hands in everything that doesn’t involve code or art. Writes dialogue, conceptualizes narrative set pieces, and develops lore and worldbuilding. Involved in event management, social media, accounting, and building garden sheds.

Fun Facts:
– Top 3 Video Games: Disco Elysium,
Return of the Obra Dinn,
Keep Talking and Nobody Explodes
– Favourite Board Game: Locus
– Quick and tasty meal: Noodle Box

More Members

Alexander Korn

Art

Andreas Utzelmann

Technical Support

Anett Jaschke

Art

Damian Thüring

Concept Art

Filip Kozik

Music

Hannah Rauch

Art

Jennifer Müller

Art

Julia Wolf

Web Development

Myrto Peppa-Boy

Graphic Design

Nico Ramon Kleemann

Sound Effects

Philipp Gebhardt

Marketing

Rebecca Bünermann

Illustration

Selma Ben Mahmoud

Event Support

Simone Ines Watzinger

Business Consulting

Stephan Lorse

Illustration

Our Journey

Indie Outpost

At Indie Outpost in Jan 2025, we introduced the Metroidbrainia genre to the audience

Games Bavaria

We graduated at the Games/Bavaria Level Up- Accelerator programme in Jan 2025

GG Bavaria

In March 2025 we showcased Waters of Sal Naména at GG Bavaria. The crowd loved it!

GamesCom

We attended GamesCom 2025 where we showed Waters of Sal Naména in the Business Area.

Games&Future Festival

We talked about games and learning at the Games&Future Festival in Oct 2025 in Fürth.

FOSS Workshop

We are organizing the hybrid FOSS GameDev Workshop, starting in Feb 2026 at the Haus des Spiels in Nuremberg.

Supporters

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